The Star Citizen referral code is part of the referral program and grants you 5000UEC for free. The code can only be used once per account and can’t be applied retroactively. Here’s how you use a referral code.
- Click this link STAR-X5R4-526B and the code will be entered automatically.
- Fill in the signup form and enlist
- Inform yourself about the state of the game and the controversy. Watch this on Youtube and/or read this Forbes article.
- Buy a game package if you want to back the project, but don’t fall for the macro transactions! A starter package is fine.
- Create a new account, start by using this Star Citizen referral link STAR-X5R4-526B
- Consider buying a game package (or wait for a free fly week coupon code)
- Share your code here and go to the referral code randomizer (optional)
Just copy the code and enter it when you sign up for a new account or use the link which takes you to the Star Citizen (RSI) website. The free credits will automatically be applied to your account. You don’t even have to buy a game package, the 5000 UEC credits are yours.
- Prospects need to spend at least $40 before they become recruits, this will earn you a referral point.
- Recruits always get 5000 UEC whether they pledge for the game or not.
- Gifting from an existing account to the new account doesn’t count towards the $40 threshold.
- Gifting gift cards to accounts won’t work, it needs to be’ fresh’ money.
- The recruit can melt their items for store credit without changing their status back to “prospect.”
- Rewards are non-giftable and can’t be exchanged for store credit.
- You’ll lose a recruit when someone asks for a refund, I don’t know if you’ll lose a reward.
Creating a Star Citizen account
Here’s a couple of things you should know when you enlist for the game.
- The E-mail address you enter is tied to your account. You are however free to change it.
- Your “Login ID“ is a not your in-game name. Its purpose is to sign into your account from the launcher and can’t be changed.
- Your handle is your in-game name
- The community monicker is your name on the forums which you can always change
You are able to change your handle once for free if you regret your initial name.
Referral code randomizer
The Star Citizen referral randomizer was launched right after the introduction of the referral program. Some people thought it was a good idea to spam their code everywhere which caused quite some annoyance. The idea was to use it to promote the game and getting something in return, not dropping it everywhere like a mindless automaton.
It didn’t take long before the posting of referrals was banned on the Star Citizen subreddit. Fortunately, Redditor gbrenik came up with a tool that people could use to add their referral number. Saving us all from the spam once and for all.
How does the Reddit referral code randomizer work?
The Reddit referral code randomizer selects a new code every 5 minutes. It’s a simple Google Docs spreadsheet with a script which randomly selects a code from a citizen. As of this writing, there are close to 12.000 numbers in there. Codes are removed after 6 months keep the spreadsheet clean, you can however resubmit.
If you haven’s submitted your referral yet you should, it takes little effort and maybe you get lucky!
Adding your code
Adding your code is easy and it will remain there for 3 months. After that, it will be removed to keep the sheet clean. However, you can just add your code again so put it on your agenda. You’ll need a Google account to be able to submit, but your e-mail isn’t stored anywhere. Additionally, submitting more than once is a waste of your time as scripts check for duplicates and remove them. It’s not stopping you from using multiple Star Citizen accounts, as long as your code is unique.
It has certainly helped to reduce the flood of spam to keep the star citizen Subreddit clean. The randomizer got many people prospects and recruits, especially at the beginning. I wouldn’t call it a victim of its own success but it gets harder to up your rankings by each day.
The Randomizer keeps growing every day, it’s getting huge. As a result, your chances of getting recruits are pretty slim. Some people haven’t gotten a single recruit since launch and others got several.
If you want to get more Star Citizen recruits you can add your code here! Just submit your referral code in the form below and it’ll be added to my referral randomizer alternative. Put some effort into and you get featured on top of the page!
Star Citizen Referral rewards
Applying the code retroactively
Unfortunately, you can’t apply the referral code after you created a Star Citizen account. In order to get the bonus, you have to create a fresh account. Some backers got many friends to pledge before the referral program started and didn’t get any recruits. Not everyone was happy with the introduction of the program because of this.
Invite friends to sign up for the referral program
When you’ve signed up for Star Citizen you’ll have you enter the referral program and get your own star citizen referral code. You can now share it with friends, they get a nice bonus and you’ll start earning those rewards! It’s easy, just copy the code from your personal account.
Spend the free UEC or keep it?
Keep it, the Voyager direct store is worthless and you can earn weapons, ships, and goodies with REC and aUEC. These are credits for testing purposes but allows you to try stuff out before the game launches. The voyager direct store isn’t up to date, the weapon statistics are inaccurate and some items aren’t even in the game anymore. Until the store gets an update you should keep the credits (it’s probably not a priority in the development process right now).
Use an SC referral code and join Star Citizen when you create a new account. Once the game releases the free UEC will come in handy and it’s a nice bonus. Remember to keep the credits in your account for now.
Pay attention when you register. You can’t change your login ID and your handle only once. Worth noting is that your account is linked to the original e-mail address you provided.
When signed up you get your personal generated number. From there you’ll able to share it with your friends. Add it to the referral Randomizer, you might get lucky.
There are some nice rewards to get out of the program, the best is probably the Gladius gold reward. The other rewards may be less interesting unless you really want to have the Captain forum display title. The surf and turf is also pretty cool, the fish tank and fishes look great and it’s fun to ride the Greycat buggy in your hangar.
|Forum display title
|Badger and badges
|GA series of UEE Squadron Badges
K&W CF-007 Bulldog repeaters
|Gimbals and guns
|Two gimbal mounts and
two K&W CF-007 Bulldog repeaters.
|Surf & Turf
4 white & blue striped fish
|Gladius & gold
|Gladius standalone ship & 6 Months Insurance,
5 gold ship display models
|AC racing package
|Permanently unlock 350R, M50 & Mustang Gamma in Crusader & Arena Commander
|AC combat package
|Permanent unlock the Cutlass Black, Hornet, Avenger & Aurora LN
|Alien ship the Blade.
|Ready for battle
|Alien ship Vanduul Glaive.
|Anvil Ship Package
|Terrapin and Hurricane
|Million Mile High Club Access
|Membership to the Million Mile High Club
|The Javelin class destroyer
Recruitment points and rewards
The recruitment points earn you credits, forum titles, hangar flair, ships, UEC and badges. The current ladder starts at one and ends at2017 recruits with that badass Javelin destroyer.
1 recruit – Bulldog repeater and badges
This shouldn’t be hard to get. It earns you a Klaus & Werner CF-007 bulldog repeater worth 8000 UEC. The description of the weapon states its capable of high firing rates and maintains accuracy. Power consumption is low but the stats will change with the balancing of the game. You also get a series of badges that serve as hangar flair, they located in your hangar on a wall. Location depends on which hangar you have.
3 recruitment points – two Bulldog repeaters and gimbals
First of all it earns you two Klaus & Werner CF-007 bulldog repeaters, double the fun! Additionally, you get two gimbal mounts to complete the set. Looking at the previous reward, you now own 3 badger repeaters and 2 gimbals worth about 30K UEC.
5 recruitment points – Greycat buggy, fish, and a fish tank
5 recruits earn you the Greycat buggy, you can drive it around in your hangar and eventually, you’ll be able to load it into your ship when you go on missions. The 4 white & blue striped fish and fish tank are also a cool addition to decorate your hangar. The buggy is worth 5000 UEC and so is the fish tank, the fishes are about 1k. Your total earnings from the referral program are now around 34k.10 recruitment points
10 recruitment points – Gladius and gold model ships
Here’s where it gets really interesting. The Gladius gold reward earns you the ship which you can use in both arena commander, the mini persistent universe, and the final game. It comes with 6 months insurance and can be upgraded. Keep in mind that you can’t melt the ship for store credits so think twice before you upgrade the ship. Consequently, applied ship upgrades can’t be removed so think twice before you upgrade the ship.
On top of that you get 5 gold ship models, these are models and not real ships! You can use them to decorate your hangar.
25 recruitment points – access to 3 racer ships and 15k UEC
This gets 15.000 UEC and the following ships in Crusader & Arena Commander.
- Origin 350R
- Origin M50
- Consolidated Outland’s Mustang Gamma
Even though you won’t be able to use the racing ships in the final PU, you always have access to them in Arena Commander. The recently introduced Razer isn’t in the package.
42 recruitment points – access to 4 combat ships and 30k UEC
You get 30.000 UEC credits and you 4 combat ships for use in Crusader & Arena Commander. The combat ships you get access to are:
- Drake Interplaetary Cutlass Black
- Anvil Aerospace Hornet,
- Aegis Dynamics Avenger
- RSI Aurora LN
75 recruitment points – Misc Razer racing ship
Still in concept but the Misc Razer might be one of the best in its class, comparable to the M-50.
100 recruitment points – Dog Fighter
You will be awarded with an alien ship, the Blade is the Vanduul light fighter.
200 recruitment points – Ready for battle
Another alien ship, this time the reward is the Glaive! This is the Vanduul elite ship for experienced combat pilots.
500 recruitment points – Anvil Ship Package
You get 2 ships when you get to 500 RP. You get the Anvil Terrapin explorer and additionally you’ll be rewarded Hurricane to defend your Terrapin.
1042 recruitment points – Million Mile High Club
Access to the Million Mile High Club. An exclusive club in the game for completionists that pledged over 30k USD.
2017 recruitment points – Javelin destroyer
I guess not many people are in the position to get over a 2000 new citizens. This is probably only for big org leaders and popular streamers/Youtubers.
You’ll be rewarded with the javelin class destroyer, one of the biggest and the most expensive ship you can get. The Javelin is very limited and needs to be operated by a large crew.
Rewards from the contest
With the announcement of the revamped program the higher tiers are now available! Also,on a contest was announced to earn extra goodies.
- 1 RP : A T-shirt for you’re character
- 10 points: Star Kitten Dragonfly
- An Idris M frigate if you are on top of the leaderboard at the end of the contest in August 2017.
- 2942 Free trip (including Hotel) to Gamescom 2017 and a meet & greet with Chris Roberts and the CIG development team.
There are some great rewards to get from the program. The ladder shows that for now getting 10 recruits is the most rewarding. The higher the rankings go, the less you get (or so it seems).
Using a referral always grants a prospect 5000 UEC, once the prospect pledged over $40 you get a recruitment point.
The rewards aren’t giftable and can’t be melted, the Gladius can be upgraded though.
Star Citizen Coupons
If you’re looking for a Star Citizen coupon you might be in luck. Although promo codes and discounts are uncommon, sometimes you can get a voucher and apply it to get a discounted ship.
A new marketing strategy from CIG is handing out discounts when buying Star Citizen concept ships. This new strategy was first seen at the end of 2016 with so called Warbonds. Older backers often use store credits (by melting their ships) to buy new concept ships, but this doesn’t bring in new money. As a result, CIG introduced Warbonds. Warbonds are coupon codes you can apply to concept ships, they only apply when you use cash to keep the cash flow coming.
Some people got angry as they paid more for a package in the past. To be fair, some community members are always angry about something (take a break guys!). Keep an eye out for the next concept sale in order to get a voucher, maybe there’s a sweet during Anniversary sales usually offer discounts on starter packages, but don’t expect too much from it.
The anniversary sales from 2014 and 2015 had some great starter package deals. In 2014 both Squadron 42 and the Multiplayer were sold for just $20, the year after only $30 for a starter Aurora MR. The 2016 anniversary sale was a bit of a letdown, $35 for a starter package which didn’t include Squadron 42.
Star Citizen coupon – Centurion and Imperator
This may look great, but you have to pay for it. Perhaps it seems a bit strange, but you get these vouchers when you become a subscriber. The percentage of these Star Citizen coupon codes depends on which subscription you pick and you have to subscribe for at least one year. The subscribers are important as the subscription money is used for producing shows and content for the fans.
The Centurion grants you 10% off anything you purchase and the Imperator 20%. There is a limit though, Imperator subscribers discount is max $100, for Centurion it’s $50. You could try to get on the grey market, but tread carefully and follow the community guides.
AMD special edition voucher
The AMD star citizen voucher came with the AMD Radeon R9 or R7 Series graphics card. Activating the voucher awarded a limited edition Mustang Omega with a special skin. The free star citizen package contained the full game with 3 months insurance, well not entirely free since you paid for the GPU of course. You’re still able to pick up the packages on the grey market but you can’t redeem code anymore.
How to get Star Citizen recruits
Not everybody has 10 friends who are interested in Star Citizen, and buying 10 packages isn’t worth the money. So how do you get more rewards from the referral program? Of course we all know the Reddit randomizer. You just add it and wait, but passiveness isn’t going to get you 10 recruits.
Getting recruitment points isn’t that hard if you are willing to work for it. If you want to get some Star Citizen recruits there a few things you can do.
A few methods
First of all, don’t spam! Don’t be that guy. Leaving a comment on a forum won’t do anything. Just look at the (outdated) Wiki comments, it’s a mess. There are a few Facebook pages where you can share them but again, it’s a spam party. If you want to create content you should think of your the audience you want to target and what they are looking for. Think of the following if you want to go down this road:
- Create content for gamers curious about Star Citizen
- Perhaps they are looking for the right ship and haven’t created an account yet
- Target potential backers who create an account during a free fly event
Remember to be honest about the current state of the game, you’re a Star Citizen ambassador. You might also want to mention that you get a recruitment point.
1: Create a Youtube video
Sound easy right? Well it isn’t that easy. In order to stand out you really need to create some unique and interesting content. There is quite some competition already but if you come up with some interesting topics people will pick up your code.
Think about what people are looking for and come up with a target audience like potential new backers.
2: Create a blog
Probably the most labor intensive way to get more recruits. While setting up a blog is easy, getting people to visit your blog is another thing. You have to know about SEO (search engine optimisation) and there’s quite some competition out there. Also, getting to the first page and staying there is hard.
If you only want the Gladius gold reward, this isn’t the most efficient way. Hosting your own blog will cost money so method 4 would probably be more efficient time-money wise. You could of course consider getting a blog on WordPress which is free but has some limitations.
3: Buy them on the grey market
If you don’t have much time on your hands and can afford it, the grey market could be an option. Turnover is usually a few hours and 10 recruits cost you about $100-$150. Some traders create new accounts, buy a starter pack and use your code. This seems expensive but they use the credits to upgrade LTI tokens and resell them. Technically they get discounted credits.
This approach seems a bit questionable as might as well just buy a Gladius, but you’ll miss out on the other rewards.
Make sure you deal with reputable traders and read the community guidelines! If you follow them you should be safe from scammers. Use common sense, don’t deal with unverified traders and ask for a trusted middleman if you’re unsure. If an offer sounds to good to be true, well you know.
4: Write a guest post
Write a great article and ask someone to host it, preferably a website about Star Citizen. There are many subjects to cover and the community loves great content. Usually blogs have rules about guest posting and not all of them allow you to embed your referral. It’s not uncommon to write a 1000 word article and hand over the copyrights in order to get your article out there.
5: Create an awesome infographic
If you have some graphic skills you could consider creating a cool infographic. People LOVE great infographics and I’m sure the Star Citizen community appreciates them. There are some online tools that can help you do the job, although they are a bit generic and don’t provide a unique style.
So pick an interesting subject, look for common questions and create an image to answer those questions. Once you got your subject and created the infographic you’re ready to share. Finally, post it on Imgur and use the link to post your image on the Star Citizen Reddit, the Star Citizen forums etc. Don’t forget to embed your Star Citizen referral code in the graphic.
Note that you aren’t allowed to post your referral in plain text on Reddit as it violates the SC subreddit rules.
It’s not that hard
Getting more recruits and rewards from the referral program isn’t really that hard. With a bit of effort you should be able to get the Gladius gold award. 42 recruits is probably a bigger challenge, make sure you create something great and use the Star Citizen community to promote your content. Basically look for subjects that people like and create some great content to share with the community. Don’t forget to add your code to my referral code randomizer.
What Is Star Citizen?
Star Citizen is an ambitious massive multiplayer space simulator, first person shooter and built on the (heavily altered) CryEngine. Star Citizen aims to be the most detailed space game and will consist of an vast expanding galaxy for players to explore and build. Currently the game is in Alpha where players can test ideas and provide feedback to help develop the game.
Star Citizen will consist of a single player game called Squadron 42 and a multiplayer known as The Persistent universe. The single player game will let you earn your citizenship and your place in the online Persistent Universe. You can however opt-out and enter the Universe right away. Your initial reputation will partially depend on the choices you make in Squadron 42.
The space game will launch with over 100 star systems including landing zones where you can disembark to explore. 10 years later, there’s only one buggy system. Players can descent from orbit to highly detailed planets seamlessly. You will experience what it is like to enter and leave planets which is rather unique. Explore worlds, hunt down bad guys or become a pirate, it’s up to you how you want to leave your mark.
It is hard to describe the exact definition of star citizen. CIG aims to push the boundaries of hardware which allows them to create unprecedented detail and innovative game play.
What can I do right now?
Star Citizens current state allows you to take on a few missions in the mini Persistent universe and dog fight or race in single an multiplayer mode.
Arena commander is the dog fight and racing module and works pretty well, where the mini PU is still very much Alpha. Currently there are frame rate issues in the mini PU which should be resolved when Star Citizen Alpha 3.0 releases, update: they never fixed this. Arena Commander will also get a big update with the next patch. Star Citizen is currently in Alpha which means you will encounter bug and glitches.
The Mini Persistent Universe
The mini Persistent Universe is only a glimpse of the final multiplayer game. At this moment there are several things you can do other than gazing at the stars and beautiful scenery. There are a few missions available, FPS combat (still very alpha) and an outlaw station called Grimhex.
Don’t forget to put on your space suit, you will choke if you enter the decompression rooms without one!
Engage in dog fighting, racing, earn REC to upgrade your weapons and practice your pilot skills in Arena Commander. You can play against AI in single or multiplayer mode or just peacefully get to know your ship in free flight mode.
Other game modes consist of capture the core in multiplayer or race against time or other people in multiplayer. Once you earned a little bit of REC (placeholder currency) you can visit the REC shop and get some upgrades. Keep in mind that only multiplayer allows you to earn REC.
The social module allows you to interact with players and is considered the first landing zone. This module is intended as a starting point for world building. At the moment you can visit some shops and buy weapons, armor, and clothing with Alpha UEC. The items you buy can only be used in the mini PU. You can connect to the social module by clicking on ArcCorp after you selected the Universe from the main menu.
The hangar module allows you to configure and view your ships. You can spawn ships by using the Port Mod Mobiglass app. Configuring a ship is done by using the hollow table, you can swap weapons, shields, power plants to get the best ships performance.
Star Citizen 3.0 Alpha
Star Citizen 3.0 Alpha release will show the first professions in the Verse. This will make the game much more interesting than it is at the moment. We can expect the first iteration on trading, cargo transport, piracy, mercenary and bounty hunting.
What is Star Citizen going to be like?
Star Citizen wants to create a living, breathing science fiction universe with unparalleled immersion.
Simply put it is going to be the best damn space game ever, UPDATE: at least that was the promise. 10 years later the game is a mess.
Explore solo or join an organization to fight for their cause. Whether you want to be a law-abiding citizen or pirate, your choices will impact how the Star Citizen universe will play out for you. Your reputation and role will determine your path and encounters in this space game.
Basically, you will have all the freedom to make your own choices and impact the universe. The risk you take to earn your living will determine the rewards.
Risk can even mean death, your character can actually die. With death comes your successor, which will have traits of your previous character. As death will be an element of the game you will think twice before taking a risky assignment. Don’t worry though, you won’t die that easily and medics can patch you up but it may leave some scars, even artificial limbs.
Not an arcade game but a real space simulator
Star Citizens flight model is based on Newtonian physics. Performance of each ship is carefully calculated meaning different ship components will impact your flight experience. The spaceships have sophisticated fly-by-wire and with ICFS active ships will respond naturally. The flight model allows you to control all six degrees of freedom (6DoF).
Vectoring your ship using your thrusters, toggle decoupled and coupled mode and G-forces which can cause blackouts. It all feels very natural and is a great experience.
Space simulator may sound intimidating, but basic flight controls aren’t hard to learn. Mastering your ship however will be a great challenge. Fortunately, there are roughly 50 different ships available at this moment.
The Star Citizen economy
The last formal update about the Star Citizen economy was posted a while ago. Something that has been consistent throughout the years is risk vs reward. The more risk you take the more you earn. Mining in UEE space will be safe and you will make a profit, but minerals in unsafe space will earn you more. While scarcity obviously is a part of the economy, the inner workings of the economy are complex and subjected to change.
In game currency (a)UEC and REC
The currency used will be United Earth Credits (UEC) which you earn by completing missions designed for the profession you have chosen at that time. At this moment you can earn aUEC in the Universe by completing missions.
REC is the currency to rent ships, weapons, and shield for your ships. REC will be replaced by UEC in the final game.
What is the Star Citizen release date?
If only I knew the release date, it’s hard to say when Star Citizen launches. With the huge scope and ambition of the project we might have to wait for another 2 years for the multiplayer to come out. Cloud Imperium Games wants to do it right, however this is one of the biggest concerns about the project. To be fair developing such a sophisticated AAA space game and do it right, you’ll probably need some time.
Good news is that the single-player game Squadron 42 is planned to be released somewhere in 2017.
Who is making Star Citizen
The company making the game is called Cloud Imperium Games. At the head of the company is Chris Roberts who has a proven track record by creating the successful Wing Commander series and the game Freelancer. Many of the early backers support the dream of Chris Roberts to create the “Best Damn Space Sim Ever”. CIG grew from just a couple of people back in the kick starter days to a triple AAA development studio with hundreds of employees.
How much money did Star Citizen raise
Back in 2012 the original Kickstarter earned Star Citizen over 6 million USD. After the Kickstarter CIG continued to crowdfund the game themselves. As of this writing, the backers raised over 180 million USD, enough to keep development going for a while. Good news is that funding is not slowing down, estimations are that by the end of 2016 a total of 150 million dollars will be raised.
What are the system requirements
Star Citizen system requirements aren’t known yet. The idea is to push PC hardware boundaries, so when the game releases you probably need a mid/ high-end PC to run the game smoothly. Right now in alpha, the game isn’t optimized yet so drops in FPS and glitches are known issues. This means that if you own a high-end PC today, you won’t get optimal performance. The reason behind this isn’t because of your computer but of spaghetti code, but the Star Citizen server communicating with your computer and the data it’s sending. When Star Citizen moves to the Beta phase of development you can expect a more optimized experience.
Basic guide for new and aspiring Star Citizens. Covers account creation, flight controls, keybindings, your first flight and Star Marine
A guide to help you pick the right ship. Learn about professions, various ships and find out which suits you best.
Ways to earn Star Citizen game credits like UEC, REC and aUEC.
Specifications you need to play the current alpha version. SC config files and game optimisation settings.